TITAN Rewards System Expanded
Selected games can now feed a live TITAN rewards flow with email + Base wallet registration,
wallet verification, reward-enabled game badges, tracked balances, queued claims, and scheduled payouts.
The rewards page also now helps players add TITAN to supported wallets.
Game Request Flow Clarified
The platform messaging now makes it clearer how game requests work: players can submit ideas,
supported requests enter the AI build pipeline, and updates can be delivered by email when available.
Game Request System Live!
Players can now submit game requests directly through the arcade. Popular classics, remixes,
and community ideas can be queued for AI-assisted build consideration, with email notifications
for updates when supported.
Modern Flappy Bird Refresh
Flappy Bird received a visual upgrade with neon styling, glowing effects, and a richer night-sky backdrop.
A fixed 60fps timestep also ensures consistent gameplay speed on high-refresh-rate monitors.
Consistent Refresh Rate Handling
Core gameplay timing across the arcade was improved to prevent 144Hz and 240Hz displays from making
games run too fast. This delivers more reliable, fair behaviour across modern hardware.
Workspace Structure Optimized
Internal workspace cleanup reduced duplicated root files and improved local model recall behaviour.
The result is a cleaner structure with faster agent startup and better responsiveness behind the scenes.
DOOM Added to the Arcade
Classic DOOM is now playable in-browser via JS-DOS on desktop systems. Players can use WASD or arrow keys
to move, mouse to aim, and left click to fire for a full retro shooter experience inside the arcade.